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Build Rust TUI apps with SuperLightTUI v0.26 (immediate-mode terminal UI). Use this skill when the user asks to create, modify, or debug terminal UI code in this repo, or asks "ho…
Build Rust TUI apps with SuperLightTUI v0.26 (immediate-mode terminal UI). Use this skill when the user asks to create, modify, or debug terminal UI code in this repo, or asks "how do I X in SLT / TUI / terminal", or types Korean triggers like "터미널 UI", "TUI 만들어줘", "SLT로", "ratatui 대신". Read REFERENCES.md for feature flags and doc pointers; grep `src/context/` and `src/widgets/` before inventing any API.
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Original instructions from the publisher’s SKILL.md
# SuperLightTUI (SLT) Authoring Skill
Targets SLT v0.26.0. Verify every API against `src/` before using it.
## Two runtime rules agents get wrong
1. **The mouse is on by default; hover is opt-in.** Since v0.26, `RunConfig::default()` leaves `mouse_mode: None`, which resolves to `MouseMode::Drag` locally and `MouseMode::Click` over SSH/mosh (`src/runtime/config.rs`). Plain `slt::run(...)` therefore delivers `Response.clicked`, `right_clicked`, `double_clicked`, `scroll_delta`, scrollbar and split-pane drags, and the built-in text selection. Pointer moves without a button held are only reported in `MouseMode::Hover`, so any app that relies on `hovered`, `group_hover_*`, `on_hover` or `ui.tooltip` must start with
<!-- slt-check: {"name":"skill_hover_mode","features":["crossterm"],"context":"module"} -->
```rust
fn main() -> std::io::Result<()> {
slt::run_with(slt::RunConfig::default().mouse_mode(slt::MouseMode::Hover), |ui| { ui.text("hover me"); })
}
```
`MouseMode::Off` (or `.mouse(false)`) disables the mouse and keeps the terminal's native selection; `.mouse(true)` is a shorthand for `Hover`. Headless `TestBackend` tests inject mouse events directly regardless of the mode.
2. **Focused text fields own their keys.** While `text_input` / `textarea` / a form field / an open command palette has focus, `ui.key('q')`, `ui.key_code(..)`, `ui.key_mod(..)` and `ui.shortcut(..)` skip the keys it edits with (printable keys without Ctrl/Super/Meta, Backspace, Delete, arrows, Home, End; Enter/Up/Down for `textarea`; also Tab, Shift+Tab, PageUp/PageDown for `code_editor`), in any call order. Chords, Esc, Tab (outside `code_editor`) and F-keys still reach shortcuts; `ui.raw_key(c)` sees every press.
<!-- slt-check: {"name":"skill_shortcut_before_input","features":[],"context":"ui","setup":"let mut search = TextInputState::new();"} -->
```rust
if ui.shortcut(KeyCode::Char('q'), KeyModifiers::NONE) { ui.quit(); } // safe before the input
ui.text_input(&mut search); // typing 'q' inserts it
```
## Mental model
SLT is **immediate-mode**. Your app is one closure: `slt::run(|ui: &mut Context| { ... })`. The closure runs every frame. State lives in plain Rust variables outside the closure — no `App` trait, no `Model/View/Update`, no retained tree. SLT handles flexbox layout, ANSI diff, and stdout flush.
`Response.rect` reflects the **previous** frame because layout runs after the closure returns. Frame 1 returns a zero `Rect`. Guard measurement-dependent logic with `if ui.tick() > 0 { ... }`. See `docs/guide/02-state.md#the-previous-frame-rule`.
For larger apps write **components as functions**: `fn render_card(ui: &mut Context, data: &Card)`. Share read-mostly state with `ui.provide(value, |ui| ...)` + `ui.use_context::<T>()` instead of threading `&theme` through every helper.
Imports: `use slt::prelude::*;` is the one-line app import (run entry points, `Context`, `Response`, `Button` / `ButtonVariant`, `WidgetColors`, `State` / `StateHandle`, style types, `KeyCode` / `KeyModifiers`, common widget states). It omits the `crossterm` re-export; import anything else by path.
## The API rules (predictability anchors)
These are non-negotiable since v0.20. When generating new code, every public widget must match all of them. Known exceptions are listed in `docs/internals/design-principles.md#api-review-rules`; do not copy them into new APIs.
1. **Builder for optional config.** Methods on `Context` return a builder when ≥1 option exists. Builders are consuming (`mut self -> Self`), render on `Drop`, and expose `.show()` (consumes the builder) to capture a `*Response`.
<!-- slt-check: {"name":"skill_builder_rule","features":[],"context":"ui","setup":"let segs = [\"home\", \"docs\"];"} -->
```rust
ui.gauge(0.6).label("60%").width(24).color(Color::Cyan); // good
let r = ui.breadcrumb(&segs).separator(" › ").show(); // capture response
if let Some(i) = r.clicked_segment { ui.text(format!("jump to {i}")); }
```
**Removed in v0.20**: `gauge_w`, `gauge_colored`, `line_gauge_with`, `breadcrumb_sep`, `LineGaugeOpts`, `HighlightRange::single`, `label_owned`. Do not write these — AI training data may suggest them.
2. **Floats are `f64`.** Public surface never takes/returns `f32`. `0.5` is `f64` natively, so `ui.gauge(0.5)` just works.
3. **≤3 positional args.** When 4+ args appear, use an **opts struct** (`<Widget>Opts`) or a builder.
<!-- slt-check: {"name":"skill_opts_struct","features":[],"context":"ui","setup":"let (total, viewport) = (100, 20); let mut scroll = ScrollState::new();"} -->
```rust
let opts = GutterOpts::line_numbers(total, viewport); // Opts struct
let _ = ui.scrollable_with_gutter(&mut scroll, opts, |ui, abs| { ui.text(format!("line {abs}")); });
```
4. **Stateful widgets take `&mut <Widget>State`.** Never `&mut String`, `&mut Vec<T>`, `&mut usize`. Trivial-value exceptions: `slider(&mut f64)`, `checkbox(&mut bool)`, `toggle(&mut bool)`.
<!-- slt-check: {"name":"skill_state_rule","features":[],"context":"ui","setup":"let mut search = TextInputState::new(); let mut tabs = TabsState::new(vec![\"Files\", \"Settings\"]);"} -->
```rust
ui.text_input(&mut search); // a TextInputState, not &mut String
ui.tabs(&mut tabs); // a TabsState, not &mut usize
```
5. **Responses.** Single-rect widgets return `Response`. Compound widgets return `<Widget>Response: Deref<Target = Response>` with `#[must_use]`. Never tuples.
<!-- slt-check: {"name":"skill_response_rule","features":[],"context":"ui","setup":"let segs = [\"home\", \"docs\"];"} -->
```rust
if ui.button("Save").clicked { /* save */ } // Response
if let Some(i) = ui.breadcrumb(&segs).show().clicked_segment { ui.text(format!("jump to {i}")); } // BreadcrumbResponse
```
6. **Return-type pattern.** Methods on `Context` return one of three shapes — picking the wrong one is the most common AI-generated compile error.
- `Text<'_>` — *scoped builder for one text element* (v0.26). Returned by `text`, `link`, `styled`, `timer_display`. Chain: `bold`, `dim`, `italic`, `fg`, `bg`, `gradient`, `wrap`, `truncate`, `align`, `text_center`, `m`, `mx`, `w`, `h`, `grow`, `with_if`, `with`; `.show()` returns its `Response`. Only text options follow, so `ui.text("x").bold().button("y")` does not compile — start a new statement. The `Context`-level `ui.bold()` / `ui.fg(..)` "last text" modifiers are deprecated.
- `&mut Self` — `spacer`, `line_wrap`, `toast`, `form_field`.
- `Response` — *interaction result of an independently-rendered widget.* Use for every stateful interactive widget (`checkbox`, `toggle`, `table`, `tabs`, `select`, `radio`, `multi_select`, `text_input`, `list`, `tree`, `file_picker`, `calendar`, `command_palette`, `rich_log`).
- Response builder (v0.26) — `button` → `Button`, `badge` → `Badge`, `stat` → `Stat`, `help` → `Help`, `separator` → `Separator`, `progress` / `progress_bar` → `ProgressBar`, `slider` → `Slider`, `line_chart` / `area_chart` → `LineChart`. Options chain (`.variant(v)`, `.colors(&c)`, `.color(c)`, `.step(s)`, `.key_color(c)`), the builder derefs to `Response`, `.show()` returns an owned `Response`. Builder args cannot borrow `ui`: `let c = ui.theme().success;` first.
- Container helpers: `col` / `row` / `line` / `modal` → `Response`. `line_wrap` → `&mut Self`. `screen(name, &mut ScreenState, f)` returns `()`.
<!-- slt-check-skip: contrasts a deliberate compile error (Button has no .bold()) with the correct forms -->
```rust
ui.button("Save").bold(); // ❌ Button has no .bold() — compile error
if ui.button("Save").clicked { … } // ✅ Response field via Deref
if ui.button("Delete").variant(ButtonVariant::Danger).colors(&c).clicked { … } // ✅ options compose
let save = ui.button("Save").show(); // ✅ owned Response; `ui` is free again
ui.text("Saved").bold().fg(green); // ✅ Text builder chain
```
## Naming categories (naming micro tier)
Method names encode their category. When picking a name, match the category shape of nearby methods.
| Category | Shape | Examples |
|---|---|---|
| **Verbs** (actions, side effects) | `<verb>` or `<verb>_<object>` | `quit`, `notify`, `register_focusable`, `focus_by_name`, `consume_event`, `set_ratio` |
| **Nouns** (getters, no side effects) | `<noun>` or `<noun>_<modifier>` | `theme`, `width`, `events`, `focused_name`, `state.cursor`. **Never `get_X`.** |
| **Adjectives** (Layer 2 builder modifiers) | short, ≤2 syllables | `bordered`, `bg`, `fg`, `p`, `m`, `w`, `h`, `gap`, `grow`, `fill`, `bold`, `dim` |
| **Constructors** | `Type::default()` / `Type::new(args)` / `Type::with_X(arg)` | `TextInputState::default()`, `SplitPaneState::new(0.5)`, `TextInputState::with_placeholder("…")` |
**Allowed universal abbreviations**: `bg fg id idx len min max pos pct w h x y r g b a`.
**Forbidden**: `ctx btn lbl dbg cfg req res srv db` in public API. Closure params over `&mut Context` are always `ui`, never `ctx`.
## Layer model (5 layers, predictability anchor)
| Layer | Object | Examples |
|---|---|---|
| 1 — Context | `&mut Context` (the `ui` parameter) | `ui.text(...)`, `ui.button(...)`, `ui.row(...)`, `ui.theme()`, `ui.use_state(...)` |
| 2 — ContainerBuilder | returned by `ui.container()`, `ui.bordered(...)` | chained adjectives: `.p(2).bg(c).gap(1).col(|ui| ...)` |
| 3 — Widget | `impl Widget for MyType { type Response; fn ui(...) }` | custom widget extension point |
| 4 — State | `pub struct <Widget>State` in `src/widgets/*.rs` | `TextInputState`, `TableState`, `ScrollState` |
| 5 — Response | `Response` or `<Widget>Response: Deref<Response>` | `Response { clicked, right_clicked, double_clicked, hovered, changed, focused, gained_focus, lost_focus, submitted, scroll_delta, rect }` |
When a method belongs to two layers (`ui.bordered(B)` shortcut vs `ui.container().border(B)` explicit), prefer the explicit form in skill output.
## Sibling widget shapes (memorize)
When unsure about a widget signature, find its family and match.
<!-- slt-check-skip: signature cheat sheet; type names and `...` stand in for argument values -->
```rust
// Stateful interactive widgets — &mut <Widget>State, returns Response
ui.list(&mut ListState); ui.tabs(&mut TabsState);
ui.table(&mut TableState); ui.tree(&mut TreeState);
ui.select(&mut SelectState); ui.radio(&mut RadioState);
ui.multi_select(&mut MultiSelectState);
ui.file_picker(&mut FilePickerState); ui.calendar(&mut CalendarState);
ui.text_input(&mut TextInputState); ui.textarea(&mut TextareaState, rows); // textarea takes rows
ui.code_editor(&mut CodeEditorState).show(); // builder; highlight needs syntax-*
ui.rich_log(&mut RichLogState); ui.command_palette(&mut CommandPaletteState);
ui.toast(&mut ToastState); ui.spinner(&SpinnerState); // toast returns &mut Self; spinner is &, not &mut
// Trivial-value siblings — exception to Rule 4
let saved = ui.button("Save").clicked; // Button builder → Response
ui.checkbox("Done", &mut done); // Response
ui.toggle("Enabled", &mut on); // Response
ui.slider("Vol", &mut value, 0.0..=100.0).step(5.0); // Slider builder → Response
// Display builders — option methods instead of *_colored variants
ui.badge("beta").color(c); ui.stat("CPU", "42%").color(c); ui.separator().color(c);
ui.progress(0.4).color(c); ui.line_chart(&data, 40, 8).color(c);
ui.help(&[("q", "quit")]).key_color(c).text_color(dim);
ui.code_block(src).lang("rust").numbered(); // renders on Drop
ui.grid_columns(&[GridColumn::Fixed(8), GridColumn::Grow(1)], |ui| { ... });
// Builder widgets — chain optional config, render on Drop
ui.gauge(0.6).label("60%").width(24).color(Color::Cyan);
ui.line_gauge(0.6).filled('━').empty('─').width(24).label("60%");
let r = ui.breadcrumb(&segs).separator(" › ").color(Color::Cyan).show();
// Compound responses — Deref<Response> + extra fields
let r = ui.gauge(cpu).label("CPU").show(); // GaugeResponse { ratio: f64 }
let r = ui.breadcrumb(&segs).show(); // BreadcrumbResponse { clicked_segment: Option<usize> }
let r = ui.split_pane(&mut split, l, r); // SplitPaneResponse { ratio: f64 }
let r = ui.scrollable_with_gutter(&mut scroll, opts, body); // GutterResponse { current_highlight: Option<usize> }
let r = ui.form_field_response(&mut field); // FormFieldResponse { response, input, layout_rect } (v0.25)
```
## Hook ordering — three variants
Hooks must be called in the same order every frame **unless** they are id-keyed.
| Hook | Key | Safe in `if`/`match`? | Use when |
|---|---|---|---|
| `ui.use_state(\|\| init)` | call order | **No** | Top-level state, no conditional placement |
| `ui.use_state_keyed("id", \|\| init)` | `&'static str` or `String` | **Yes** | Conditional/branching state, or per-row state with a key from data (`format!("row-{i}")`) |
| `ui.use_state_keyed_default::<T>("id")` | `&'static str` or `String` | **Yes** | Same, using `T::default()` |
| `ui.use_memo(&deps, \|d\| compute(d))` | call order + deps | **No** | Cached compute, deps change → recompute |
| `ui.use_effect(\|d\| { ... }, &deps)` | call order + deps | **No** | Side effect on deps change |
<!-- slt-check-skip: WRONG/RIGHT contrast; the first line is the hook-order anti-pattern -->
```rust
// WRONG — order-based hook in conditional drifts call order between frames
if expanded { let count = ui.use_state(|| 0); }
// RIGHT — id-keyed variant is safe inside conditionals
if expanded { let count = ui.use_state_keyed_default::<i32>("sidebar.count"); }
// Per-list-item runtime keys
for i in 0..items.len() {
let count = ui.use_state_keyed_default::<i32>(format!("counter-{i}"));
}
```
## Context injection (`provide` / `use_context`)
Stop threading `&theme`, `&tick`, `&mut toasts` through every render fn. `provide` injects a typed value scoped to a closure; nested code reads it back with `use_context`.
<!-- slt-check: {"name":"skill_provide_context","features":["crossterm"],"context":"module"} -->
```rust
#[derive(Clone, Copy)]
struct AppCtx { theme: slt::Theme, tick: u64, user: &'static str }
fn main() -> std::io::Result<()> {
slt::run(|ui| {
let ctx = AppCtx { theme: *ui.theme(), tick: ui.tick(), user: "subin" };
ui.provide(ctx, |ui| {
render_card(ui);
});
})
}
fn render_card(ui: &mut slt::Context) {
let ctx = *ui.use_context::<AppCtx>(); // panics if missing; copy before the next `ui` call
// let maybe = ui.try_use_context::<AppCtx>(); // returns Option<&T>
ui.text(format!("hi {} (tick {})", ctx.user, ctx.tick));
}
```
Reserve explicit parameters for **writes** (`&mut MyDocState`). Bound is `T: 'static` — use `&'static str` for literals, `String` for runtime values.
## Conditional styling (`with_if` / `with`)
`with_if(cond, modifier)` and `with(modifier)` collapse conditional branches into a single chain. Available on `Text` and `ContainerBuilder`. Beware: the `Text` closure receives a builder for the same element and returns `()`, ContainerBuilder's closure maps `Self -> Self`.
<!-- slt-check: {"name":"skill_with_if","features":[],"context":"ui","setup":"let (is_error, is_focused) = (true, false); let theme = *ui.theme();"} -->
```rust
// Text — closure receives a Text for the same element
ui.text("Status").with_if(is_error, |t| { t.bold().fg(Color::Red); });
// ContainerBuilder — closure receives Self by value
ui.container().with_if(is_focused, |c| c.bg(theme.surface_hover)).col(|ui| { ui.text("body"); });
```
## Custom widget pattern (Layer 3)
**When to use which pattern**:
- *Function* (`fn render_card(ui: &mut Context, data: &CardData)`): 90% of cases. Use for screens, sections, reusable layouts. Cheaper to write, no trait bounds, easier to test. Built-in widgets follow this shape internally (`impl Context` direct methods).
- *`impl Widget`*: when the component (a) has its own state struct that the *caller* owns, and (b) you want `ui.widget(&mut w)` ergonomics matching built-ins. Required for third-party crates that export widgets through trait-bound APIs.
<!-- slt-check: {"name":"skill_custom_widget","features":[],"context":"module"} -->
```rust
struct Label<'a> { text: &'a str }
impl<'a> slt::Widget for Label<'a> {
type Response = slt::Response;
fn ui(&mut self, ui: &mut slt::Context) -> Self::Response {
ui.register_focusable();
ui.text(self.text).bold();
slt::Response::default()
}
}
fn render(ui: &mut slt::Context) {
let mut label = Label { text: "hello" };
ui.widget(&mut label); // or call `label.ui(ui)` with `Widget` in scope
}
```
For mouse hit-testing call `ui.interaction()` (no arguments) immediately before the element that should own the hit rect; it returns a `Response`. For keyboard, `let focused = ui.register_focusable();`, iterate `ui.key_presses_when(focused)` (yields `(index, &KeyEvent)`), and mark handled keys with `ui.consume_event(index)` so later widgets and shortcuts ignore them.
## Focus, scrolling and geometry (v0.24 / v0.25)
- **Scroll containers follow focus.** `ui.scrollable(&mut scroll)` reveals the newly focused child (Tab into an off-screen field scrolls it into view). `ScrollState::follow_focus` is a public `bool`, default `true`; set `scroll.follow_focus = false` for application-controlled scrolling.
- **Forms with geometry.** `ui.form_field(&mut field)` stays chainable (`&mut Self`). `ui.form_field_response(&mut field) -> FormFieldResponse` returns `response` (field-level flags, also via `Deref`), `input` (the input's own response) and `layout_rect: Option<Rect>` (previous-frame full border box).
- **Full vs clipped rects.** `Response.rect` is the clipped hit rect. `ui.focused_layout_rect()` and `ui.measured_layout_rect("name")` return the previous frame's full layout box (before scroll offset and clipping), `None` on frame 1 or after resize.
- **Headless time.** `TestBackend` ticks advance per frame; use `tb.advance_time(Duration::ZERO)` for a fixed clock. `has_pending_input()` reports input queued behind a Tab group (custom loops on `AppState` too).
- **Bounded canvas.** `ui.try_canvas(w, h, |cv| ..) -> Result<Response, CanvasError>`; `ui.canvas_with(&mut canvas, |cv| ..)` reuses storage across frames.
## Authoring workflow
1. Confirm the goal — what app? Data table? Dashboard? Form? Game?
2. Check `examples/` for the closest pattern (see Reference Examples below). Start from that file if it fits.
3. Grep `src/context/widgets/` and `src/widgets/` for the actual signature before writing `ui.foo(...)`. **Do NOT invent APIs.**
4. Keep `Cargo.toml` features minimal — see REFERENCES.md.
5. Run the quality gate before saying "done".
## Quality gate (mandatory before saying "done")
Core — every commit:
```
cargo fmt -- --check
cargo check --all-features
cargo clippy --all-features -- -D warnings
cargo test --all-features
cargo check --examples --all-features
```
Extended — before PR or release:
```
typos
bash scripts/api_audit.sh --strict
cargo check -p superlighttui --no-default-features
cargo check -p slt-wasm --target wasm32-unknown-unknown
cargo hack check -p superlighttui --each-feature --no-dev-deps
cargo audit
cargo deny check
```
## Release workflow (mandatory — do not skip any step)
`AGENTS.md` has the full 8-step checklist. Short version:
1. Local PRE-CI (Core + Extended both green)
2. Bump `Cargo.toml`, update `CHANGELOG.md`
3. Branch `release/vX.Y.Z`, single atomic commit, push
4. `gh pr create`, **wait** for CI green
5. Merge (squash), pull main
6. Tag, push tag, **wait** for `release.yml` green
7. Verify `gh release view`, crates.io, docs.rs
8. Only now announce
Red flags that mean STOP: "Probably fine", "Just a docs change", "CI will catch it", "I'll tag now and fix later". Run the gate locally first.
## Common pitfalls (AI-generated SLT code)
- **Inventing method names.** Always grep `src/context/` and `src/widgets/` first.
- **Expecting hover without `MouseMode::Hover`.** Clicks, wheel and drags work by default, but plain pointer moves are not reported; see "Two runtime rules" above. Do not add `.mouse(true)` just to "turn the mouse on".
- **Shortcut checked before a text input renders.** Typing `q` quits the app. Render inputs first, then check `ui.key(...)`.
- **Building your own disabled / hover / context-menu machinery.** Use `ui.disabled(cond, |ui| ..)`, `.hover_bg(..)` / `.focus_bg(..)` / `.active_bg(..)` on containers, `ui.popover(..)`, `ui.context_menu(..)` and `ui.menu_bar(..)`. `ui.modal` traps focus since 0.26 (`ModalOpts::new().tab_trap(false)` opts out).
- **Calling `ui.interaction(rect)` or `available_key_presses()`.** `interaction()` takes no arguments; `available_key_presses` is crate-private. Use `key_presses_when(focused)` + `consume_event(i)`.
- **Stale removed APIs.** `gauge_w`, `gauge_colored`, `line_gauge_with`, `breadcrumb_sep`, `LineGaugeOpts`, `HighlightRange::single`, `label_owned` are GONE in v0.20. Use the builder forms.
- **`Response.rect` on frame 1.** Zero `Rect`. Guard with `ui.tick() > 0`.
- **`use_state()` inside `if`/`match`/`for`.** Use `use_state_keyed(id, init)` (`&'static str` or runtime `String` id). `use_state_named` is deprecated (same slot).
- **Deprecated 0.26 forms.** Do not write `button_with` / `button_colored`, `badge_colored`, `stat_colored`, `separator_colored`, `progress_bar_colored`, `line_chart_colored`, `help_colored`, `slider_with`, `grid_with`, `use_state_named`; use the builder methods above. Removed outright: `.pad`, `.min_width`-style container setters, `ui.row_gap(n, f)` / `ui.col_gap(n, f)` (use `container().gap(n)`), `key_seq`, `code_block_lang` / `code_block_numbered*`, f32 color methods. See `docs/reference/migration.md` (v0.25 → v0.26).
- **Holding a builder across `ui` calls.** `let r = ui.button("x"); ui.text(".."); r.clicked` does not compile; write `ui.button("x").show()`.
- **Forgetting `.show()` on builders that return a response.** Drop renders and discards the response. Capture with `let r = ui.gauge(...).show();`.
- **`'static` on deferred raw draw.** Use `draw_with` for owned data, or `draw_precomputed` when the closure must borrow local data and fixed source dimensions are acceptable.
- **Mixing crossterm raw events with `ui.*` helpers.** Prefer `ui.key()`, `ui.key_code()`, `ui.key_mod()`. For modal-aware shortcuts use `ui.raw_key_*`.
- **Hard-coding `Color::Rgb(...)` instead of `ui.theme()`** — themes can't swap.
- **`RichLogState::new()` for unbounded.** New caps at 10000; use `RichLogState::new_unbounded()` if you really want unlimited.
- **First-frame hover/click tests.** Render once to warm the prev-frame hit map, then send the event in a second `tb.render(...)` call.
- **Binding only Ctrl-C as quit.** macOS terminals intercept Ctrl-C as Copy. Always pair `q`, `Esc`, and `Ctrl-Q`.
- **`unsafe` blocks.** `#![forbid(unsafe_code)]`. Hard compile error.
- **Printing to stdout/stderr from a widget.** A library must not write to stdout. Lints catch this.
## Reference examples (skill should reference these by file:line)
Only Cargo-listed targets are runnable (`cargo run --example <name>`; 29 targets, auto-discovery is off). Every other file under `examples/` is compiled as a module of a tour target or test (`#[path = ...] mod`), so all of them are type-checked by `cargo check --all-targets --all-features`; `tests/docs_contract.rs` enforces that no example source is left uncompiled.
| Domain | Reference file | Compiled via | Key shape |
|---|---|---|---|
| Hello / minimal | `examples/hello.rs` (21 lines) | target `hello` | `slt::run`, `bordered.title.col`, quit triple |
| Counter (state in closure) | `examples/counter.rs` | target `counter` | move-closure state pattern |
| Inline mode | `examples/inline.rs` (23 lines) | target `inline` | `run_inline(rows, ...)` |
| Tabbed tour | `examples/cookbook_tour.rs` | target `cookbook_tour` | `TabsState` + child `pub fn render(ui, &mut DemoState)` |
| Form / validators | `examples/cookbook_login.rs` | `cookbook_tour` | `TextInputState::with_placeholder`, masked password, validation |
| Searchable+sortable table | `examples/cookbook_table.rs` | `cookbook_tour` | `TableState::set_filter`, `toggle_sort`, `consume_key` |
| Modal + Toast | `examples/cookbook_modal_toast.rs` | `cookbook_tour` | `ButtonVariant::Danger`, `raw_key_code(Esc)` for modal-aware quit |
| Modal focus trap | `examples/modal_trap.rs` | `widgets_tour` | `ModalOpts::new()` |
| Menus, popovers, disabled, state styles | `examples/menus.rs` | `menus` | `menu_bar`, `context_menu`, `popover`, `disabled`, `hover_bg` |
| File picker | `examples/cookbook_file_picker.rs` | `cookbook_tour` | `FilePickerState::selected_file()` |
| Dashboard (chart+sparkline) | `examples/cookbook_dashboard.rs` | `cookbook_tour` | `ui.chart(\|c\| c.line(...).color(..), w, h)`, rolling `VecDeque<f64>` |
| Animation primitives | `examples/canvas_tour.rs` (Anim tab) | target `canvas_tour` | Tween/Spring/Keyframes/Sequence/Stagger; standalone version `examples/anim.rs` (target `anim`) |
| `use_state_keyed` | `examples/use_state_keyed.rs` | `widgets_tour` | per-row counter via `format!("counter-{i}")` |
| `use_effect` | `examples/use_effect.rs` | `widgets_tour` | three dep shapes (`&()`, `&i32`, `&bool`) |
| `provide`/`use_context` | `tests/context_provider.rs`, `examples/demo_website.rs:139-152` | test / `showcase_tour` | injection + `try_use_context` |
| Theme subtree | `examples/theme_subtree.rs` | `widgets_tour` | `container().theme(theme)` per-subtree override |
| Theme density | `examples/spacing_scale.rs` | `widgets_tour` | `Theme::compact() / comfortable() / spacious()` |
| Gauge builder | `examples/gauge.rs:104-107` | `widgets_tour` | `ui.gauge(value).label(...).width(24)` |
| Line gauge | `examples/gauge.rs:74-92` | `widgets_tour` | `ui.line_gauge(0.45).filled('#').empty('.').width(24)` |
| Breadcrumb response | `examples/breadcrumb_response.rs:72-77` | `widgets_tour` | `ui.breadcrumb(&segs).separator(" › ").show()` |
| Scrollable + gutter | `examples/gutter_highlights.rs:150-165` | `widgets_tour` | `GutterOpts::line_numbers`, `HighlightRange::line` |
| Split pane | `examples/split_pane.rs` | `widgets_tour` | `split_pane`, `vsplit_pane`, drag handle |
| WidthSpec variants | `examples/widthspec.rs` | `widgets_tour` | `Constraints::default().w_pct(50)`, `.w_ratio(1,3)`, `.w_minmax(10,30)` |
| Named focus | `examples/named_focus.rs:187` | `widgets_tour` | `register_focusable_named` + `focus_by_name` |
| Keymap help overlay | `examples/keymap_help.rs` | `widgets_tour` | `WidgetKeyHelp`, `publish_keymap`, `keymap_help_overlay(open)` |
| DX shortcuts | `examples/dx_shortcuts.rs` | `widgets_tour` | `on_hover`, `animate_bool`, `fill()`, `Rect::center_in` |
| Static log / scrollback | `examples/static_log.rs` | `widgets_tour` | `slt::run_static`, `ui.static_log(...)` |
| Async | `examples/async_demo.rs` | target `async_demo` (needs `--features async`) | `slt::run_async` with tokio, `.sender()`, `.join()` |
| All-in-one tour | `examples/widgets_tour.rs` | target `widgets_tour` | tabs over every single-feature demo; `examples/feature_showcase.rs` (target `feature_showcase`) composes them on one screen |
| Recent widgets | `examples/widgets_extra.rs`, `examples/interaction_tour.rs` | targets `widgets_extra`, `interaction_tour` | paginator / number_input / scheduler / inspector; `Response` interaction signals, `KeyMap`, focus traversal |
| Test utilities | `tests/example_snapshots/testing_report.rs` | test | `record_frames`, `sequence().tick(..).key(..).type_string(..)` |
## Testing pattern (headless)
<!-- slt-check: {"name":"skill_testing_pattern","features":[],"context":"module"} -->
```rust
use slt::{Context, EventBuilder, KeyCode, TestBackend, TextInputState};
#[test]
fn my_widget_renders() {
let mut tb = TestBackend::new(80, 24);
tb.render(|ui| { ui.text("hello"); });
tb.assert_contains("hello");
}
// Multi-frame with events (warm prev-frame hit map first)
#[test]
fn click_triggers() {
let mut tb = TestBackend::new(40, 10);
tb.render(|ui| { let _ = ui.button("Save"); }); // warm frame
tb.run_with_events(EventBuilder::new().click(2, 0).build(), // event frame
|ui| { if ui.button("Save").clicked { /* assert */ } });
}
// Multi-step (default, v0.26): one FnMut over plain &mut state, no RefCell.
// step/press/type_text/run_with_events all keep focus between frames.
#[test]
fn tab_then_type() {
let mut tb = TestBackend::new(30, 4);
let (mut a, mut b) = (TextInputState::new(), TextInputState::new());
let mut app = |ui: &mut Context| { ui.text_input(&mut a); ui.text_input(&mut b); };
tb.step(vec![], &mut app)
.press(KeyCode::Tab, &mut app)
.type_text("x", &mut app);
assert_eq!(b.value, "x"); // after the closure's last use
}
// Hover: EventBuilder::new().hover(x, y). Force a focus slot:
// tb.render_with_events(events, 0, 0, |ui| ..).
```
See `tests/example_snapshots/testing_report.rs` for `record_frames`, `assert_not_contains`, `assert_style_at`.
## File layout cheat sheet
| Area | Primary files |
|---|---|
| Public API | `src/lib.rs` (re-exports) |
| Run loop / backend | `src/terminal.rs`, `src/lib.rs` (`run`, `run_with`, `run_inline`, `run_async`, `run_static`, `frame`, `frame_owned`) |
| Context core | `src/context/{core,runtime,container,helpers,state}.rs` |
| Widget impls | `src/context/widgets/<family>.rs` (+ `<family>/`), same family names as the state files |
| Layer 4 state types | `src/widgets/<family>.rs` |
| Compound responses | next to their family's state: `BreadcrumbResponse` (`display.rs`), `GaugeResponse` (`feedback.rs`), `SplitPaneResponse` / `GutterResponse` (`layout.rs`), `FormFieldResponse` (`text_input.rs`) |
| Layout kernels | `src/layout/{tree,flexbox,collect,render,command}.rs` |
| Style / theme | `src/style/{color,theme}.rs`, `src/style.rs` |
| Animation | `src/anim.rs` |
| Charts | `src/chart.rs`, `src/chart/*.rs`, `src/context/widgets/viz/*.rs` |
| Testing helpers | `src/test_utils.rs` |
| Skill references | `REFERENCES.md` (feature flags, doc pointers) |
## Korean conventions
- "ㄱㄱ" = "go go" → proceed immediately, no clarifying questions
- "켜줘" / "열어줘" → open the file in Cursor (NOT `cat` to terminal)
- "고쳐줘" / "수정해줘" → fix with minimal change, run quality gate
- "리뷰해줘" → audit only, do not modify code unless explicitly asked