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Generate songs, instrumental tracks, background music, and jingles with ElevenLabs Music API.
Generate music using ElevenLabs Music API. Use when creating instrumental tracks, songs with lyrics, background music, jingles, or any AI-generated music composition. Supports prompt-based generation, composition plans for granular control, and detailed output with metadata.
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Original instructions from the publisher’s SKILL.md
# ElevenLabs Music Generation
Generate music from text prompts - supports instrumental tracks, songs with lyrics, and fine-grained control via composition plans.
> **Setup:** See [Installation Guide](references/installation.md). For JavaScript, use `@elevenlabs/*` packages only.
All examples below default to `music_v2`, the current generation model. Pass `model_id="music_v1"` only when explicitly requested to.
## Quick Start
### Python
```python
from elevenlabs import ElevenLabs
client = ElevenLabs()
audio = client.music.compose(
prompt="A chill lo-fi hip hop beat with jazzy piano chords",
music_length_ms=30000,
model_id="music_v2",
)
with open("output.mp3", "wb") as f:
for chunk in audio:
f.write(chunk)
```
### TypeScript
```typescript
import { ElevenLabsClient } from "@elevenlabs/elevenlabs-js";
import { createWriteStream } from "fs";
const client = new ElevenLabsClient();
const audio = await client.music.compose({
prompt: "A chill lo-fi hip hop beat with jazzy piano chords",
musicLengthMs: 30000,
modelId: "music_v2",
});
audio.pipe(createWriteStream("output.mp3"));
```
### CLI
```bash
elevenlabs music compose \
--prompt "A chill lo-fi beat" \
--music-length-ms 30000 \
--model-id music_v2 \
--output output.mp3
```
## Methods
| Method | Description |
|--------|-------------|
| `music.compose` | Generate audio from a prompt or composition plan |
| `music.stream` | Stream audio chunks as they are generated (paid plans) |
| `music.composition_plan.create` | Generate a structured plan for fine-grained control |
| `music.compose_detailed` | Generate audio + composition plan + metadata; pass `store_for_inpainting=True` to enable inpainting |
| `music.compose_detailed_stream` | Stream audio plus composition plan, metadata, and optional word timestamps as Server-Sent Events |
| `music.video_to_music` | Generate background music from one or more uploaded video files |
| `music.upload` | Upload an audio file for later inpainting workflows, optionally extracting its composition plan or word-level timestamps |
| `music.finetunes.list` | List accessible music finetunes |
| `music.finetunes.create` | Train a music finetune from uploaded audio |
| `music.finetunes.get` | Retrieve finetune status and metadata |
| `music.finetunes.update` | Update finetune metadata or visibility |
| `music.finetunes.delete` | Delete a music finetune |
See [API Reference](references/api_reference.md) for full parameter details.
`music.upload` is available to enterprise clients with access to the inpainting feature.
## Music Finetunes
Create a finetune from training audio with
[`POST /v1/music/finetunes`](https://elevenlabs.io/docs/api-reference/music/finetunes/create),
then poll the [get endpoint](https://elevenlabs.io/docs/api-reference/music/finetunes/get) until
its status is `completed`. Pass the returned `id` as `finetune_id` when composing music.
Use the [list](https://elevenlabs.io/docs/api-reference/music/finetunes/list),
[update](https://elevenlabs.io/docs/api-reference/music/finetunes/update), and
[delete](https://elevenlabs.io/docs/api-reference/music/finetunes/delete) endpoints to manage
accessible finetunes.
## Video to Music
Generate background music from uploaded video clips via
[`POST /v1/music/video-to-music`](https://elevenlabs.io/docs/api-reference/music/video-to-music)
(`client.music.video_to_music`). This is separate from prompt-based
[`music.compose`](https://elevenlabs.io/docs/api-reference/music/compose) (`POST /v1/music`).
The API combines videos in order, accepts an optional natural-language description, and lets you
steer style with up to 10 tags such as `upbeat` or `cinematic`. This endpoint still defaults to
`music_v1`; pass `model_id="music_v2"` to use the newer model.
### Python
```python
from elevenlabs import ElevenLabs
client = ElevenLabs()
audio = client.music.video_to_music(
videos=["trailer.mp4"],
description="Build suspense, then resolve with a warm cinematic finish.",
tags=["cinematic", "suspenseful", "uplifting"],
model_id="music_v2",
)
with open("video-score.mp3", "wb") as f:
for chunk in audio:
f.write(chunk)
```
### TypeScript
```typescript
import { ElevenLabsClient } from "@elevenlabs/elevenlabs-js";
import { createReadStream, createWriteStream } from "fs";
const client = new ElevenLabsClient();
const audio = await client.music.videoToMusic({
videos: [createReadStream("trailer.mp4")],
description: "Build suspense, then resolve with a warm cinematic finish.",
tags: ["cinematic", "suspenseful", "uplifting"],
modelId: "music_v2",
});
audio.pipe(createWriteStream("video-score.mp3"));
```
### CLI
```bash
elevenlabs music video_to_music \
--videos trailer.mp4 \
--description "Build suspense, then resolve with a warm cinematic finish." \
--tags cinematic \
--model-id music_v2 \
--output video-score.mp3
```
The CLI currently accepts one `--videos` file and one `--tags` value per request; use the Python
or TypeScript SDK to send multiple videos or tags.
Constraints from the current API schema:
- Upload 1-10 video files per request
- Keep total combined upload size at or below 200 MB
- Keep total combined video duration at or below 600 seconds
- Use `description` for high-level musical direction and `tags` for concise style cues
## Composition Plans
`music_v2` composition plans are an ordered list of `chunks`. Each chunk specifies its own
`text` (section label, lyrics, inline cues), `duration_ms`, `positive_styles`, `negative_styles`,
and `context_adherence` (`low`, `medium`, or `high`, default `high`). Up to 30 chunks per plan,
each 3,000–120,000 ms, total length 3 s to 10 minutes.
Generate a plan first, edit it, then compose:
```python
plan = client.music.composition_plan.create(
prompt="An epic orchestral piece building to a climax",
music_length_ms=60000,
model_id="music_v2",
)
# Edit chunks in place
plan["chunks"][0]["text"] = "[Intro]\nQuiet strings rising"
audio = client.music.compose(
composition_plan=plan,
model_id="music_v2",
)
```
```typescript
const plan = await client.music.compositionPlan.create({
prompt: "An epic orchestral piece building to a climax",
musicLengthMs: 60000,
modelId: "music_v2",
});
plan.chunks[0].text = "[Intro]\nQuiet strings rising";
const audio = await client.music.compose({
compositionPlan: plan,
modelId: "music_v2",
});
```
Or hand-build a plan to control lyrics and style per section:
```python
composition_plan = {
"chunks": [
{
"text": "[Verse]\nWalking down an empty street",
"duration_ms": 15000,
"positive_styles": ["pop", "upbeat", "female vocals", "acoustic guitar"],
"negative_styles": ["dark", "slow"],
"context_adherence": "high",
},
{
"text": "[Chorus]\nThis is my moment",
"duration_ms": 15000,
"positive_styles": ["powerful vocals", "full band"],
"negative_styles": [],
"context_adherence": "high",
},
]
}
audio = client.music.compose(composition_plan=composition_plan, model_id="music_v2")
```
```typescript
const compositionPlan = {
chunks: [
{
text: "[Verse]\nWalking down an empty street",
durationMs: 15000,
positiveStyles: ["pop", "upbeat", "female vocals", "acoustic guitar"],
negativeStyles: ["dark", "slow"],
contextAdherence: "high",
},
{
text: "[Chorus]\nThis is my moment",
durationMs: 15000,
positiveStyles: ["powerful vocals", "full band"],
negativeStyles: [],
contextAdherence: "high",
},
],
};
const audio = await client.music.compose({
compositionPlan,
modelId: "music_v2",
});
```
Put broader characteristics (genre, instrumentation, vocal style) in `positive_styles`, not in
`text`. The first chunk's styles set the overall tone — include 6–7 styles there.
## Output Formats
Use the `output_format` query parameter on compose, detailed compose, or stream requests to select
the generated audio format. `auto` chooses a model-appropriate MP3 format; for `music_v2`, it
selects `mp3_48000_192`. Higher-bitrate MP3 options include `mp3_48000_240` and `mp3_48000_320`.
## Streaming
For paid plans, stream audio chunks as they are generated instead of waiting for the full file:
```python
from io import BytesIO
stream = client.music.stream(
prompt="A driving synthwave track with arpeggiated leads",
music_length_ms=30000,
model_id="music_v2",
)
buffer = BytesIO()
for chunk in stream:
if chunk:
buffer.write(chunk)
```
```typescript
const stream = await client.music.stream({
prompt: "A driving synthwave track with arpeggiated leads",
musicLengthMs: 30000,
modelId: "music_v2",
});
const chunks: Buffer[] = [];
for await (const chunk of stream) {
chunks.push(chunk);
}
```
### Detailed streaming
Use detailed streaming when the application needs generated music metadata while audio is still
arriving. `POST /v1/music/detailed/stream` accepts the same prompt or composition-plan body as
detailed compose, streams `text/event-stream`, and can include word timestamps with
`with_timestamps`.
```bash
elevenlabs music compose_detailed_stream \
--prompt "A bright indie pop hook with warm guitars" \
--music-length-ms 30000 \
--model-id music_v2 \
--with-timestamps true \
--output-format auto
```
## Inpainting
Inpainting edits or extends a stored song by mixing **audio reference chunks** (unchanged slices
of a stored song) with new **generation chunks** in a single composition plan.
Step 1 — get a `song_id`, either by storing a fresh generation or uploading existing audio:
```python
# Option A: keep a generation for later editing
result = client.music.compose_detailed(
prompt="An upbeat pop song with verse and chorus",
music_length_ms=60000,
model_id="music_v2",
store_for_inpainting=True,
)
song_id = result.song_id
# Option B: upload an existing track and extract its plan
uploaded = client.music.upload(
file=open("my-song.mp3", "rb"),
extract_composition_plan="music_v2",
)
song_id = uploaded.song_id
composition_plan = uploaded.composition_plan
```
```typescript
import { createReadStream } from "fs";
// Option A: keep a generation for later editing
const result = await client.music.composeDetailed({
prompt: "An upbeat pop song with verse and chorus",
musicLengthMs: 60000,
modelId: "music_v2",
storeForInpainting: true,
});
let songId = result.songId;
// Option B: upload an existing track and extract its plan
const uploaded = await client.music.upload({
file: createReadStream("my-song.mp3"),
extractCompositionPlan: "music_v2",
});
songId = uploaded.songId;
const compositionPlan = uploaded.compositionPlan;
```
Step 2 — compose a plan that references the stored audio and regenerates the part you want to
change:
```python
plan = {
"chunks": [
{"song_id": song_id, "range": {"start_ms": 0, "end_ms": 30000}},
{
"text": "[Chorus]\nWe're rising up tonight",
"duration_ms": 30000,
"positive_styles": ["bigger drums", "layered vocals", "anthemic"],
"negative_styles": ["sparse"],
"context_adherence": "high",
},
]
}
audio = client.music.compose(composition_plan=plan, model_id="music_v2")
```
```typescript
const plan = {
chunks: [
{ songId, range: { startMs: 0, endMs: 30000 } },
{
text: "[Chorus]\nWe're rising up tonight",
durationMs: 30000,
positiveStyles: ["bigger drums", "layered vocals", "anthemic"],
negativeStyles: ["sparse"],
contextAdherence: "high",
},
],
};
const audio = await client.music.compose({
compositionPlan: plan,
modelId: "music_v2",
});
```
To match the feel of a stored slice without copying it, attach a `conditioning_ref` (up to
30,000 ms) plus a `condition_strength` of `low`, `medium`, `high`, or `xhigh` to a generation
chunk. Conditioning placed on the first chunk influences every later chunk.
See [API Reference](references/api_reference.md) for the full inpainting parameter list.
## Content Restrictions
- Cannot reference specific artists, bands, or copyrighted lyrics
- `bad_prompt` errors include a `prompt_suggestion` with alternative phrasing
- `bad_composition_plan` errors include a `composition_plan_suggestion`
## Error Handling
```python
try:
audio = client.music.compose(prompt="...", music_length_ms=30000)
except Exception as e:
print(f"API error: {e}")
```
```typescript
try {
const audio = await client.music.compose({
prompt: "...",
musicLengthMs: 30000,
});
} catch (err) {
console.error("API error:", err);
}
```
Common errors: 401 (invalid key), 422 (invalid params), 429 (rate limit).
## References
- [Installation Guide](references/installation.md)
- [API Reference](references/api_reference.md)