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Implement live and recorded speech transcription using Apple's Speech framework.
Transcribe speech to text using Apple's Speech framework. Use when implementing live microphone transcription with AVAudioEngine, recognizing recorded audio files, handling speech and microphone authorization, choosing on-device vs server-backed SFSpeechRecognizer behavior, or adopting SpeechAnalyzer, SpeechTranscriber, DictationTranscriber, AssetInventory, and async result streams on iOS 26+.
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Original instructions from the publisher’s SKILL.md
# Speech Recognition
Transcribe live and pre-recorded audio to text using Apple's Speech framework.
Covers `SpeechAnalyzer` / `SpeechTranscriber` (iOS 26+) and
`SFSpeechRecognizer` (iOS 10+) fallback guidance.
**Scope boundary:** Use this skill for speech-to-text recognition, speech
authorization, microphone capture plumbing, and result handling. Hand off text
analysis, language identification after transcription, sentiment, embeddings,
and translation to `natural-language`; hand off audio playback UI to `avkit`;
hand off summarization or generation over transcripts to `apple-on-device-ai`.
## Contents
- [SpeechAnalyzer Strategy (iOS 26+)](#speechanalyzer-strategy-ios-26)
- [SFSpeechRecognizer Setup](#sfspeechrecognizer-setup)
- [Authorization](#authorization)
- [Live Microphone Transcription](#live-microphone-transcription)
- [Pre-Recorded Audio File Recognition](#pre-recorded-audio-file-recognition)
- [On-Device vs Server Recognition](#on-device-vs-server-recognition)
- [Handling Results](#handling-results)
- [Common Mistakes](#common-mistakes)
- [Review Checklist](#review-checklist)
- [References](#references)
## SpeechAnalyzer Strategy (iOS 26+)
Use `SpeechAnalyzer` for modern iOS 26+ speech analysis, especially long-form
recordings, live transcription, time-indexed transcripts, and fully on-device
flows. Keep `SFSpeechRecognizer` for iOS 10+ deployment targets, server-backed
locale coverage, or existing callback/delegate implementations.
Read [SpeechAnalyzer patterns](references/speechanalyzer-patterns.md) when
implementing an iOS 26+ transcription pipeline, model asset handling, volatile
results, or file/buffer examples.
### SpeechAnalyzer setup checklist
1. Choose the module:
- `SpeechTranscriber` for the newer general-purpose on-device model.
- `DictationTranscriber` when `SpeechTranscriber` is unavailable for the
current device or locale and dictation-compatible support is acceptable.
- `SpeechDetector` only in conjunction with a transcriber when voice
activity detection is worth the accuracy/power tradeoff.
2. Check support before creating the session:
- `SpeechTranscriber.isAvailable`
- `SpeechTranscriber.supportedLocale(equivalentTo:)`
- `SpeechTranscriber.installedLocales` / `supportedLocales` when showing
language choices.
3. Pick a documented preset:
- `.transcription` for basic accurate transcription.
- `.progressiveTranscription` for live UI updates.
- `.timeIndexedProgressiveTranscription` when playback highlighting needs
`audioTimeRange`.
4. Install required assets with `AssetInventory.assetInstallationRequest`.
5. Convert live audio buffers to
`SpeechAnalyzer.bestAvailableAudioFormat(compatibleWith:)` before yielding
`AnalyzerInput`.
6. Consume module results from their `AsyncSequence` in a separate task.
7. Finish explicitly with `finalizeAndFinish(through:)`,
`finalizeAndFinishThroughEndOfInput()`, or `cancelAndFinishNow()`.
Do not use an `offlineTranscription` preset; Apple does not document one.
Finishing an `AsyncStream` input sequence does not finish the analyzer session.
## SFSpeechRecognizer Setup
### Creating a recognizer with locale
```swift
import Speech
// Default locale (user's current language)
let recognizer = SFSpeechRecognizer()
// Specific locale
let recognizer = SFSpeechRecognizer(locale: Locale(identifier: "en-US"))
// Check if recognition is available for this locale
guard let recognizer, recognizer.isAvailable else {
print("Speech recognition not available")
return
}
```
### Monitoring availability changes
```swift
final class SpeechManager: NSObject, SFSpeechRecognizerDelegate {
private let recognizer = SFSpeechRecognizer()!
override init() {
super.init()
recognizer.delegate = self
}
func speechRecognizer(
_ speechRecognizer: SFSpeechRecognizer,
availabilityDidChange available: Bool
) {
// Update UI — disable record button when unavailable
}
}
```
## Authorization
Request **both** speech recognition and microphone permissions before starting
live transcription. Add these keys to `Info.plist`:
- `NSSpeechRecognitionUsageDescription`
- `NSMicrophoneUsageDescription`
```swift
import Speech
import AVFoundation
func requestPermissions() async -> Bool {
let speechStatus = await withCheckedContinuation { continuation in
SFSpeechRecognizer.requestAuthorization { status in
continuation.resume(returning: status)
}
}
guard speechStatus == .authorized else { return false }
let micStatus: Bool
if #available(iOS 17, *) {
micStatus = await AVAudioApplication.requestRecordPermission()
} else {
micStatus = await withCheckedContinuation { continuation in
AVAudioSession.sharedInstance().requestRecordPermission { granted in
continuation.resume(returning: granted)
}
}
}
return micStatus
}
```
## Live Microphone Transcription
The standard pattern: `AVAudioEngine` captures microphone audio → buffers are
appended to `SFSpeechAudioBufferRecognitionRequest` → results stream in.
```swift
import Speech
import AVFoundation
final class LiveTranscriber {
private let recognizer = SFSpeechRecognizer(locale: Locale(identifier: "en-US"))!
private let audioEngine = AVAudioEngine()
private var recognitionRequest: SFSpeechAudioBufferRecognitionRequest?
private var recognitionTask: SFSpeechRecognitionTask?
func startTranscribing() throws {
// Cancel any in-progress task
recognitionTask?.cancel()
recognitionTask = nil
// Configure audio session
let audioSession = AVAudioSession.sharedInstance()
try audioSession.setCategory(.record, mode: .measurement, options: .duckOthers)
try audioSession.setActive(true, options: .notifyOthersOnDeactivation)
// Create request
let request = SFSpeechAudioBufferRecognitionRequest()
request.shouldReportPartialResults = true
self.recognitionRequest = request
// Start recognition task
recognitionTask = recognizer.recognitionTask(with: request) { result, error in
if let result {
let text = result.bestTranscription.formattedString
print("Transcription: \(text)")
if result.isFinal {
self.stopTranscribing()
}
}
if let error {
print("Recognition error: \(error)")
self.stopTranscribing()
}
}
// Install audio tap
let inputNode = audioEngine.inputNode
let recordingFormat = inputNode.outputFormat(forBus: 0)
inputNode.installTap(onBus: 0, bufferSize: 1024, format: recordingFormat) {
buffer, _ in
request.append(buffer)
}
audioEngine.prepare()
try audioEngine.start()
}
func stopTranscribing() {
audioEngine.stop()
audioEngine.inputNode.removeTap(onBus: 0)
recognitionRequest?.endAudio()
recognitionRequest = nil
recognitionTask?.cancel()
recognitionTask = nil
}
}
```
## Pre-Recorded Audio File Recognition
Use `SFSpeechURLRecognitionRequest` for audio files on disk:
```swift
func transcribeFile(at url: URL) async throws -> String {
guard let recognizer = SFSpeechRecognizer(), recognizer.isAvailable else {
throw SpeechError.unavailable
}
let request = SFSpeechURLRecognitionRequest(url: url)
request.shouldReportPartialResults = false
return try await withCheckedThrowingContinuation { continuation in
var didResume = false
recognizer.recognitionTask(with: request) { result, error in
guard !didResume else { return }
if let error {
didResume = true
continuation.resume(throwing: error)
} else if let result, result.isFinal {
didResume = true
continuation.resume(
returning: result.bestTranscription.formattedString
)
}
}
}
}
```
## On-Device vs Server Recognition
`SFSpeechRecognizer` can use on-device recognition for supported locales on
iOS 13+. If `supportsOnDeviceRecognition` is false, the recognizer requires a
network connection. `requiresOnDeviceRecognition` only has effect when the
recognizer supports it.
```swift
let recognizer = SFSpeechRecognizer(locale: Locale(identifier: "en-US"))!
// Check if on-device is supported for this locale
if recognizer.supportsOnDeviceRecognition {
let request = SFSpeechAudioBufferRecognitionRequest()
request.requiresOnDeviceRecognition = true // Force on-device
}
```
`SFSpeechRecognizer` requests may still be a poor fit for long-form capture.
Apple documents a roughly one-minute task limit for speech recognition and
other service limits. For long recordings on iOS 26+, prefer `SpeechAnalyzer`;
otherwise chunk or restart recognition before the limit and preserve transcript
state across tasks.
## Handling Results
### Partial vs final results
With `shouldReportPartialResults`, replace the displayed partial transcript until `SFSpeechRecognitionResult.isFinal` commits it. This is separate from `SpeechTranscriber.Result.isFinal`, whose volatile attributed range must be replaced by the final result for that range. The live example and [references/speechanalyzer-patterns.md](references/speechanalyzer-patterns.md) contain the canonical loops.
### Accessing alternative transcriptions and confidence
```swift
recognizer.recognitionTask(with: request) { result, error in
guard let result else { return }
// Best transcription
let best = result.bestTranscription
// All alternatives (sorted by confidence, descending)
for transcription in result.transcriptions {
for segment in transcription.segments {
print("\(segment.substring): \(segment.confidence)")
}
}
}
```
### Adding punctuation (iOS 16+)
```swift
let request = SFSpeechAudioBufferRecognitionRequest()
request.addsPunctuation = true
```
### Contextual strings
Improve recognition of domain-specific terms:
```swift
let request = SFSpeechAudioBufferRecognitionRequest()
request.contextualStrings = ["SwiftUI", "Xcode", "CloudKit"]
```
## Common Mistakes
| Mistake | Fix |
|---|---|
| Live audio requests only speech authorization | Require both speech and microphone permission. |
| Recognizer availability is checked once | Observe delegate availability changes and model loss of service. |
| Final/error/rollover paths perform different cleanup | Use one `stopTranscribing()` owner for engine stop, tap removal, `endAudio`, and task cancellation. |
| On-device mode is forced for every locale | Check `supportsOnDeviceRecognition` and provide a fallback. |
| One `SFSpeechRecognizer` task is used for long-form capture | Prefer SpeechAnalyzer on iOS 26+ or roll bounded segments while preserving committed transcript. |
| Finishing analyzer input is treated as session completion | Explicitly finalize through the last sample or cancel-and-finish. |
| Volatile SpeechAnalyzer results are appended | Replace the volatile range until a final result commits it. |
| A second recognition task starts before the first ends | Cancel/finish the active task and complete cleanup before replacement. |
Load [references/speechanalyzer-patterns.md](references/speechanalyzer-patterns.md) for complete analyzer finalization and volatile-result code.
## Review Checklist
- [ ] `NSSpeechRecognitionUsageDescription` is in Info.plist
- [ ] `NSMicrophoneUsageDescription` is in Info.plist (if using live audio)
- [ ] Authorization is requested before starting recognition
- [ ] `SFSpeechRecognizerDelegate` is set to handle `availabilityDidChange`
- [ ] Audio engine is stopped and tap removed when recognition ends
- [ ] `recognitionRequest.endAudio()` is called when done recording
- [ ] Previous `recognitionTask` is canceled before starting a new one
- [ ] `supportsOnDeviceRecognition` is checked before requiring on-device mode
- [ ] Partial results are handled separately from final (`isFinal`) results
- [ ] `SFSpeechRecognizer` one-minute/service limits are accounted for
- [ ] For iOS 26+: `AssetInventory` assets are installed before using `SpeechAnalyzer`
- [ ] For iOS 26+: `SpeechTranscriber.isAvailable` and locale support are checked
- [ ] For iOS 26+: live buffers are converted to the analyzer-compatible format
- [ ] For iOS 26+: analyzer sessions are explicitly finalized or canceled
- [ ] For iOS 26+: volatile results are replaced by finalized results, not duplicated
## References
- [Speech framework](https://sosumi.ai/documentation/speech)
- [SpeechAnalyzer](https://sosumi.ai/documentation/speech/speechanalyzer)
- [SpeechTranscriber](https://sosumi.ai/documentation/speech/speechtranscriber)
- [SpeechTranscriber.Preset](https://sosumi.ai/documentation/speech/speechtranscriber/preset)
- [DictationTranscriber](https://sosumi.ai/documentation/speech/dictationtranscriber)
- [SpeechDetector](https://sosumi.ai/documentation/speech/speechdetector)
- [SFSpeechRecognizer](https://sosumi.ai/documentation/speech/sfspeechrecognizer)
- [SFSpeechAudioBufferRecognitionRequest](https://sosumi.ai/documentation/speech/sfspeechaudiobufferrecognitionrequest)
- [SFSpeechURLRecognitionRequest](https://sosumi.ai/documentation/speech/sfspeechurlrecognitionrequest)
- [SFSpeechRecognitionResult](https://sosumi.ai/documentation/speech/sfspeechrecognitionresult)
- [SFSpeechRecognitionRequest](https://sosumi.ai/documentation/speech/sfspeechrecognitionrequest)
- [AssetInventory](https://sosumi.ai/documentation/speech/assetinventory)
- [Asking Permission to Use Speech Recognition](https://sosumi.ai/documentation/speech/asking-permission-to-use-speech-recognition)
- [Recognizing Speech in Live Audio](https://sosumi.ai/documentation/speech/recognizing-speech-in-live-audio)
- [Bring advanced speech-to-text to your app with SpeechAnalyzer](https://sosumi.ai/videos/play/wwdc2025/277)