testing-strategy
Develop testing strategies and plans for software. Help determine which tests are needed and how to structure testing approaches, coverage, and test architecture.
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Find your next superpower If you are an agent, refer to our llms.txt for full access.Develop testing strategies and plans for software. Help determine which tests are needed and how to structure testing approaches, coverage, and test architecture.
Design test strategies and test plans. Trigger with "how should we test", "test strategy for", "write tests for", "test plan", "what tests do we need", or when the user needs help with testing approaches, coverage, or test architecture.
Test strategy governance, coverage enforcement (80% line, 70% branch), test pyramid adherence, and CI gate enforcement
Unit-тесты (Vitest/Jest) для файла/модуля — happy path + границы + ошибки, с реальным прогоном и выводом (testing). Use when нужно покрыть функцию/модуль модульными тестами.
Независимая верификация scope по testStrategy — прогнать соответствующие наборы, вынести вердикт «готово/не готово» с выводом (testing). Use when задача реализована и перед set_task_status done нужно доказательство.
Цель роли testing: session-first план, реализация в разрешённом scope и независимая проверка; Task Master только по явному выбору.
Connects testing workflows with TestRail test management. Supports synchronizing test cases, pushing results, and importing from TestRail.
Skill for the Tests area of Securacy. 114 symbols across 19 files.
Defines a visual style inspired by classic block games. Combines playful colors, bold display fonts, and compact, high-energy layouts.
Apply 52 rules covering structure, deduplication, reference integrity, model comprehension, and related concerns. Supports prompt refinement and document compression, with aggressive lossy optimization reserved for deep mode.
Creates and repairs Lottie/Bodymovin JSON animations for a local Skia Skottie player. Covers animated logos, typography, icons, UI feedback, charts, diagrams, promotional scenes, and animation controls.
Creates sounds such as UI chimes, whooshes, impacts, ambience, and stylized cues from written descriptions. Accepts an optional duration and is intended for sound effects without video to match.
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